Comments (2)
The validateAppRequestArgs is used to validate the inputs from the multiple app request methods on FB. If it was not nullable you could not validate the value from
https://github.com/facebook/facebook-sdk-for-unity/blob/master/Facebook.Unity/Assets/Facebook/Scripts/FB.cs#L363
Additionally it should not be nullable since you can't have an AppRequest with an og object but no action type.
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Ahh sorry, I missed that it was being used elsewhere!
The reason I even stumbled upon this, is because if I use OGActionType.SEND
and then have objectId = ""
it will throw an error (on Android at least). But if I pass OGActionType = null
(if I change so that OGActionType is actually nullable), it will actually work.
Maybe some logics with the !string.IsNullOrEmpty(...)
got messed up? (Can't try it out since I'm not at work any more)
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