Code Monkey home page Code Monkey logo

Comments (9)

vsoch avatar vsoch commented on September 14, 2024

In proportion to what?

from expfactory-docker.

IanEisenberg avatar IanEisenberg commented on September 14, 2024

to the numeric value. So if you have 100 points I want to be able to pay 100*X, where X is some value.

So I want to be able to turn "points" into payment.

from expfactory-docker.

vsoch avatar vsoch commented on September 14, 2024

What points are you talking about? The experiment variable value?

from expfactory-docker.

IanEisenberg avatar IanEisenberg commented on September 14, 2024

Ah, yeah. Exactly. If someone defines an experiment variable that is of type "bonus" and is a "numeric" they should be able to say "take that value, multiply it by something and pay that out"

from expfactory-docker.

vsoch avatar vsoch commented on September 14, 2024

If someone defines an experiment variable of type "Bonus" - the variable refers to what is collected during the experiment (eg, reaction time), I'm not sure how that would be multiplied to produce a monetary outcome? The use case of wanting to give some static reward for performance of the variable (eg, a fast reaction time) seems like the more common use case.

from expfactory-docker.

IanEisenberg avatar IanEisenberg commented on September 14, 2024

Can't believe I didn't see this response until now. People will definitely want what I am talking about. Two use cases:

(1) Bonus variable refers to points and each point represents 1cents. I'd want to pay them, literally, 1 cents per point.

(2) Bonus variable is determined by a choice (like in a delay discounting task). So bonus = one choice, which might be $500 or $1000, or $575, whatever the choice is. We'd want bonus pay to equal that amount * X, maybe .01.

Those use cases are probably more likely than even rewarding for "fast" reaction times.

from expfactory-docker.

vsoch avatar vsoch commented on September 14, 2024

Yes, right now it's up to the user to define the amount of bonus to allocate for some condition. You can pull out a calculator and do this manually, and entire the amount manually, it doesn't make sense to hard code into the infrastructure.

from expfactory-docker.

IanEisenberg avatar IanEisenberg commented on September 14, 2024

This isn't hard coded. It is a user specified ratio. The experiment determines the bonus variable (say points). So a subject completes the experiment and either gets 50 points or 79 points or whatever.

Individual researchers may want to bonus different amounts based on the points. Right now users can set different thresholds - if bonus (points) is above 55, pay $3, or whatever.

Another option people (including us) must have is to determine how those points translate to money in a continuous manner. I may want each point to be worth 1 cents, while someone else wants 25 cents.

So bonus paid will equal "bonus variable" (points) * [some multiplier]. The bonus variable is determined by the experiment template, but the [some multiplier](and the option to do this kind of bonusing) should be determined by the user on expfactory.org

from expfactory-docker.

IanEisenberg avatar IanEisenberg commented on September 14, 2024

@rwblair

from expfactory-docker.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.