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evilcoolkings's Projects

baselines icon baselines

OpenAI Baselines: high-quality implementations of reinforcement learning algorithms

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

boxel icon boxel

A near real-time pixelator and "codec" for Minecraft.

brainstorm3 icon brainstorm3

Brainstorm software: MEG, EEG, fNIRS, ECoG, sEEG and electrophysiology

hctsa icon hctsa

Highly comparative time-series analysis code repository

hopfield icon hopfield

Simple Hopfield networks for pattern recognition.

howtocook icon howtocook

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Chinese).

incremental-svm-learning-in-matlab icon incremental-svm-learning-in-matlab

This MATLAB package implements the methods for exact incremental/decremental SVM learning, regularization parameter perturbation and kernel parameter perturbation presented in "SVM Incremental Learning, Adaptation, and Optimization" by Christopher Diehl and Gert Cauwenberghs.

ngrok icon ngrok

Introspected tunnels to localhost

pysc2 icon pysc2

StarCraft II Learning Environment

wake-sleep-modifications icon wake-sleep-modifications

Implementations of some modified versions of the wake-sleep algorithm for training a directed neural network with independent bernoulli priors on MNIST.

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