Comments (7)
You then stop, and the mouse will report like "5, 4, 3, 2, 1, 0"
This is talking about the data coming from your REAL mouse, not the data that RollMouse is sending.
By design, RollMouse NEVER stops sending input until you put the mouse back on the mat, or touch your finger back to the pad.
unless I push my finger on the pad within the opposite direction
Incorrect, it can be in the same direction. ANY motion from the real mouse will stop the roll
So you want to add some "Friction" to the roll?
from rollmouse.
I had a look, and adding a "Friction" option is not trivial.
Because mouse movement is in integer units, often the amount to move is 1, it is non-trivial to move slower and slower. The tick rate would need to change, rather than the move amount.
Unless of course your mouse was high DPI, and each move amount was larger numbers
from rollmouse.
Actually, scrub that, it was not hard at all.
New version released - 1.0.8 - with new Friction option (Defaults to 0)
from rollmouse.
Great ! (and express service : wow! ;-) )
And almost perfect : the way of the cursor seems to not be really straight, maybe I miss something ?
About settings, Factor = 0.2 ; Treeshold = 1 ; Friction = 0.5 are for my Logitech Trackpad the good ones.
Best Regards,
Guy
from rollmouse.
If you use a decimal for fraction, the deceleration will not be uniform.
Movements are integers, so if it would normally move 10, 10, 10 but you subtract 0.5 each time, it would be 10, 9.5 (9), 9.0 (9), 8.5 (8), 8.0 (8) ...
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Also, FYI, I do not really intend to update this version of RollMouse much more. I have a new implementation in the works - see here for a prototype.
from rollmouse.
By "straight" I wanted to say "linear", I did not talk about the decrease of speed, but the traced line... So maybe a small bug, but I understand you don't want to update and you prefer to work on your new implementation ! The ggglide.ahk do the job pretty well as this, and we can wait for yours to have a software with graphical interface for our own choices and settings, this will be luxury ! :-D
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