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everappz avatar everappz commented on August 19, 2024

Hi!

Yes it can be configured to stream and cache audio from any cloud service. You should apply changes in LSFilePlayerResourceLoader.

  1. Change init method, instead of:
-(instancetype)initWithResourceURL:(NSURL *)url session:(YDSession *)session;

it should be something like this:

-(instancetype)initWithResourceURL:(NSURL *)url cloudService:(MYCloudService *)cloudService;
  1. In your cloud service API two methods should be implemented:
    -get info for item at path - this method available by default in cloud service API;
    -get partial data for file at path. In my case I just changed downloadItemAtPath method by adding additional parameter and changing callback.
  2. In LSFilePlayerResourceLoader.m change this lines with methods you implemented in step 2.
143. id<YDSessionRequest> req = [weakSelf.session partialContentForFileAtPath:weakSelf.path withParams:params response:nil data:^(UInt64 recDataLength, UInt64 totDataLength, NSData *recData) 

163. self.contentInfoOperation = [self.session fetchStatusForPath:self.path completion:^(NSError *err, YDItemStat *item) 

The full tutorial about how audio streaming was implemented in this sample project is available here:
http://leshkoapps.com/wordpress/audio-streaming-and-caching-in-ios-using-avassetresourceloader-and-avplayer/

from avassetresourceloader.

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