Comments (7)
I will definitely be doing this. I will add to this into the next update along with at least one other job. This update should come out sometime this week. Thanks for the suggestion.
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Thanks a ton!
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I have been looking into this and I do not believe that an event that handles entity deaths or player kills is implemented yet. I will keep looking but if I cannot find anything then the money for kills will have to wait for these events to be implemented. Sorry about that but it will defiantly be added as soon as possible.
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It is implemented in Looty using the Total Economy API.
https://forums.spongepowered.org/t/rpg-looty-custom-items-item-drop-system-grinder/9278
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Just a heads up, I do have plans to add a job that will pay users for killing mobs. This should not be an issue though since users that use both Looty and Total Economy can remove this job or disable jobs completely through Total Economy.
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Set for release in version 1.2.0
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It's optional on my end as well. There shouldn't be any conflict. Cheers
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Related Issues (20)
- Total economy, Shop command doesnt work HOT 1
- Using adminpay to deduct currency from a player's balance can still result in a negative balance HOT 3
- Anyone get money doing their worrk
- Multiple Currency support
- issue with /job reload HOT 1
- SQL Database Connection Issues HOT 4
- The farmer's job doesn't work. HOT 3
- Building Total Economy doesn't work
- Farmer Sets
- Issue with Chest Shop
- Not receiving pokedollars from collecting any resource HOT 1
- Job level requirement HOT 3
- Miner job has nonexistent jobset "ores"
- RLCraft with Jobs
- Economy withdraw and deposit do not follow behaviour of Vault JavaDoc HOT 6
- Jobs not working HOT 11
- Look into migrating to prefixed block/item ids HOT 1
- Can't launch Total Economy on Sponge server HOT 8
- Avoid the use of Adventure Text in common package HOT 2
- Clean up domain, dto and models
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