engineeroflies Goto Github PK
Name: EngineerOfLies
Type: User
Bio: Phd in Biomedical Engineering, Director of MIXR labs, Lecturer at NJIT that specializes in Game Programming, Software Engineering and Systems Integration
Name: EngineerOfLies
Type: User
Bio: Phd in Biomedical Engineering, Director of MIXR labs, Lecturer at NJIT that specializes in Game Programming, Software Engineering and Systems Integration
an old project written with SDL. Useful as an example project, both positive and negative coding samples.
game complexity evaluation tool
A level / asset editor for use with the EngineOfLies game engine
a 2D game engine with 3D graphics. Written in C, compiled to a library
A fork of the yaml wrapper from the engine of lies
A 2D animation for armature based figures. Figures can link animated sprites to "bones" of an armature. Armatures can be animated through different key frame poses. Animation can be tweened for smoother animations. Export to sprite sheets or use as JSON files
Core Example Program for 2D Game Programming Class
extremely basic sdl project for class example
A seed project for 3D Game Development students
Garden of the Dead was an in class example for 2D game programming. Its extremely basic. You are trying to grow some skeletons and zombies by filling them with bad mojo. Too much and they explode.
A 2D top down dungeon crawler with a sci-fi theme
A collection of utlitity functions designed to facilitate creating 3D games with Vulkan and SDL. The Main Branch is basic. Taken as a whole, GF3D will work as a simple game engine. Branches contain sample code for implementing different features of a 3D Game. The "master" branch contains the latest and greatest, but it is meant to be a submodule
Game Framework Common - common library for Game Framework 2D and Game Framework 3D
MoGUL - Mosaic Game Utility Library. A suite of libraries designed to facilitate game programming. Taken as a whole it will be a comprehensive game engine library.
a desktop virtual pet. Made a proof of concept for phones. Never got the combat system working the way I wanted...
This was the last project I worked on before starting the engine of lies. This was to a 2D dungeon crawler inspired in part by ADOM and Demons Souls. It became apparent that the code base was showing its age and kind of sloppy. So I abandoned it for the EOL project.
Samples for modifying the quak2 source
An endless runner game for use with neuro-motor rehabilitation research
A minimal implementation of glTF support for C
a free simple json library for C
A simple, lightweight log-to-file options for c projects.
a slightly more better sample project than attcker
A fork of the Yamagi Quake II client. For use with IT-266 Game Mod Programming
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.