Emupedia's Projects
🎨 A collection of palette files of various types 💄🎃🍋🍏📗📘🔮
A catalog of cursors and icons from Windows 98, in original and modern formats
Advanced usermode anti-anti-debugger
default icons from win{95,98,2000,xp}
The purpose of Emupedia is to serve as a nonprofit meta-resource, hub and community for those interested mainly in video game preservation which aims to digitally collect, archive and preserve games and software to make them available online accessible by a user-friendly UI that simulates several retro operating systems for educational purposes.
fheroes2 is a recreation of Heroes of Might and Magic II game engine.
Fasttracker II clone for Windows/macOS/Linux
Basic Genesis / MegaDrive Emulator
An enhanced port of Genesis Plus - accurate & portable Sega 8/16 bit emulator
Garry's mod - Development framework
Reversed code of GTA:SA executable (gta_sa.exe) 1.0 US
The original source code of Microsoft GW-BASIC from 1983
Better weapons code for Half-Life
Half-Life Decay PC project, coordinated by me back in 2008
This repository is a backup for old Half-Life 1 tools
Half-Life: Blue Shift SDK based on Half-Life Updated, with bug fixes.
Half-Life SDK with env_fog implemented
Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes.
Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements
Half-Life SDK updated to compile under VS2019.
Half-Life updated to compile under 2019, with project files generated with CMake
eXtended Memory Manager (XMM) that can manage memory beyond the 4 GB barrier, up to 1 terabyte.
Half-Life Asset Manager, a tool to view and edit Half-Life 1 models
Half-Life Enhanced. Vanilla SDK with improvements. No longer maintained, will be replaced by SharpLife.
Half-Life Enhanced game repository
Fork of patched Half-Life SDK 2.3 from original Xash3D engine sources
Half-Life in WebGL
Pure Javascript Asteroids
Instagib game based on Ioquake3