Emupedia's Projects
Duke Nukem 3D (1996) by 3D Realms Entertainment, Inc.
Wolfenstein: Enemy Territory GPL Source Release
Food Fight (1987) by General Computer Corporation for the Atari 7800
Modern reimplementation of the Diablo 1 game engine
FreeSpace 2 (199) by Volition, Inc.
FreeSynd is a cross-platform, GPLed reimplementation of engine for the classic Bullfrog game, Syndicate.
Origin Repository for SCP FreeSpace 2 Open
FTE QuakeWorld is a QuakeWorld derivative which mainly focuses on modding and additional features for both users and servers. Supports NetQuake gamecode and protocol, Hexen 2/Quake 2/Quake 3 maps and models, many QuakeC builtin extensions, and more.
FreeCS is a free-software reimplementation of Counter-Strike 1.5 running on the FTE QuakeWorld engine. All it is, is a game-logic re-implementation in QuakeC, an architecture independent programming language. FreeCS is not a game-engine as it relies on FTEQW (released under the GPL V2).
Galaga (1987) by Namco Limited for the Atari 7800
Engine Made with preRendered Background
Gish (2004) by Chronic Logic LLC
Golgotha (1998) by Crack dot Com
Gravity Force 2 (1994) by Bits Productions
GtkRadiant GPL Source Release
Hat Trick for the Atari 7800
Hexen II (1997) by Raven Software Corporation
Half-Life: Weapon Edition
Mirror of the Homeworld 1 source release from Relic Developer Network and HomeworldSDL 0.3 release
GPL release of Hovertank 3D source code.
Original source code of the game Hypercycles by Bob Hays of Carmel, Indiana USA
This is the source for the setup program included with DOOM, Final DOOM, Strife, etc.
Jagged Alliance 2 (1999) by Sirtech Canada Ltd.
Star Wars Jedi Knight II: Jedi Outcast
Source release by Activision/Raven
Star Wars: Jedi Knight - Jedi Academy (2003) by Raven Software Corporation
Star Wars: Jedi Knight - Jedi Academy (2003) by Raven Software Corporation
John Jordan's reverse engineering of Frontier: First Encounters.