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elvui-5.4.8's Introduction

ElvUI - Mists of Pandaria (5.4.8)

This is the backported version of ElvUI for World of Warcraft - Mists of Pandaria (5.4.8)
ElvUI is a full UI replacement. It completely replaces the default Blizzard UI at every level with a new and better interface. As such, you'll only ever have to update ElvUI and not worry too much about its individual components. This UI will arrange your interface to be more flexible and practical.

Screenshots:

Plugins:

ElvUI_Enhanced
ElvUI_AddOnSkins
ElvUI_EnhancedFriendsList
ElvUI_MicrobarEnhancement

-- Please Note: These plugins will not function without ElvUI installed.

Suggested Addons:

InspectFix - Fixes several bugs that arise while using the Blizzard Inspect UI

Commands:

/ec or /elvui     Toggle the configuration GUI.
/rl or /reloadui  Reload the whole UI.
/moveui           Open the movable frames options.
/bgstats          Toggles Battleground datatexts to display info when inside a battleground.
/hellokitty       Enables the Hello Kitty theme (can be reverted by repeating the command).
/hellokittyfix    Fixes any colors or borders to default after using /hellokitty. Optional Use.
/harlemshake      Enables Harlem Shake april fools joke. (DO THE HARLEM SHAKE!)
/egrid            Toggles visibility of the grid for helping placement of thirdparty addons.
/farmmode         Toggles the Minimap Farmmode.
/in               The input of how many seconds you want a command to fire. 
                      usage: /in <seconds> <command>
                      example: /in 1.5 /say hi
/enable           Enable an Addon. 
                      usage: /enable <addon>
                      example: /enable AtlasLoot
/disable          Disable an Addon.
                      usage: /disable <addon>
                      example: /disable AtlasLoot

---------------------------------------------------------------------------------------------------------------
-- Development ------------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------------------------
/etrace           Toggles events window.
/luaerror on      Enable luaerrors.
/luaerror off     Disable luaerrors.
/cpuimpact        Toggles calculations of CPU Impact. Type /cpuimpact to get results when you are ready.
/cpuusage         Calculates and dumps CPU usage differences (module: all, showall: false, minCalls: 15, delay: 5).
/frame            Command to grab frame information when mouseing over a frame or when inputting the name.
                      usage: /frame (when mousing over frame) or /frame <name>
                      example: /frame WorldFrame
/framelist        Dumps frame level information with children and parents. Also places info into copy box.
/framestack       Toggles dynamic mouseover frame displaying frame name and level information.
/resetui          If no argument is provided it will reset all frames to their default positions. 
                  If an argument is provided it will reset only that frame. 
                      example: /resetui uf (resets all unitframes)

Languages:

ElvUI supports and contains language specific code for the following gameclients:

  • English (enUS)
  • Korean (koKR)
  • French (frFR)
  • German (deDE)
  • Chinese (zhCN)
  • Spanish (esES)
  • Russian (ruRU)

FAQ:

I would like to report a bug. What i need to do?

Make sure you're using the latest version of ElvUI
Describe your issue in as much detail as possible.
If your issue is graphical, please take some screenshots to illustrate it.
What were you doing when the problem occurred?
Explain how people can reproduce the issue.
The more info you provide, the better and faster support you will receive.

I would like to request a feature. Where do I go?

This repository has been created to reproduce the original ElvUI functions.
If you want to request a feature, post in the ElvUI_Enhanced

I have a suggestion/problem with ElvUI_"PluginName". Where do I go?

Create an issue at the bug tracker of ElvUI_"PluginName" repository.

FAQ RU:

Я хочу сообщить о баге. Что мне нужно делать?

Убедитесь что вы используете последнюю версию ElvUI
Детально опишите свою проблему.
Если ваша проблема носит визуальный характер, пожалуйста предоставьте скриншоты.
Что вы делали, когда произошла ошибка?
Опишите, как можно воспроизвести эту ошибку.
Чем больше информации о проблемы вы предоставите, тем быстрее вам помогут.

Я хотел бы попросить о добавлении возможности в ElvUI. Где написать?

Данный репозиторий создан с целью воспроизведения оригинального функционал ElvUI.
Запросы на добавление нового функционала рассматриваются в репозитории ElvUI_Enhanced

У меня проблема с ElvUI_"ИмяПлагина". Где написать?

Создайте запрос в репозитории баг-трекере ElvUI_"ИмяПлагина".

elvui-5.4.8's People

Contributors

apollyonn avatar crumdidlyumshis avatar dethx avatar snwflake avatar

Stargazers

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Watchers

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elvui-5.4.8's Issues

Raid Frames

Roles dont show on raid frames

Every one shows as raid lead icon

Certain default raid debuffs dont show up now example voddoo doll from GArjal

cast bar

when i craft items with with like create all it creates long cast times which is or was correct, but now it tends to disappear after a few is created.

Elvui and Elvui Enhanced conflicts

SO i switched from a version of 5.4.8 to this version since I use the Wotlk and Cata version you all work on. Now with this version is get alot of errors from elvui enhanced.
Some of this may be server side im not sure.

First Error: (Looks Elvui related.)
Error occured in: Global
Count: 1
Message: ..\AddOns\ElvUI\modules\datatexts\time.lua line 81:
bad argument #3 to 'format' (string expected, got nil)
Debug:
[C]: ?
ElvUI\modules\datatexts\time.lua:81: onEnter()
...terface\AddOns\ElvUI\modules\datatexts\datatexts.lua:191:
...terface\AddOns\ElvUI\modules\datatexts\datatexts.lua:189

I did not get these errors from enhanced till switching to this Elvui.
This version of enhanced elvui was from curse the last 5.4.8 version.

2nd Error:

Message: ..\AddOns\ElvUI_Enhanced\config\options.lua line 314:
attempt to index field 'minimap' (a nil value)
Debug:
ElvUI_Enhanced\config\options.lua:314: MapOptions()
ElvUI_Enhanced\config\options.lua:794: callback()
...\Libraries\LibElvUIPlugin-1.0\LibElvUIPlugin-1.0.lua:87:
...\Libraries\LibElvUIPlugin-1.0\LibElvUIPlugin-1.0.lua:83
[C]: ?
[C]: LoadAddOn()
ElvUI\init.lua:187: ToggleConfig()
ElvUI\layout\layout.lua:379:
ElvUI\layout\layout.lua:377

3rd Error:
Message: ...dOns\ElvUI_Enhanced\modules\datatexts\extratexts.lua line 201:
attempt to index field '?' (a nil value)
Debug:
...dOns\ElvUI_Enhanced\modules\datatexts\extratexts.lua:201: HookClickMenuToEmptyDataText()
...dOns\ElvUI_Enhanced\modules\datatexts\extratexts.lua:255:
...dOns\ElvUI_Enhanced\modules\datatexts\extratexts.lua:247
[C]: LoadDataTexts()
...terface\AddOns\ElvUI\modules\datatexts\datatexts.lua:22:
...terface\AddOns\ElvUI\modules\datatexts\datatexts.lua:14
[C]: ?
ElvUI\core\core.lua:970: InitializeModules()
ElvUI\core\core.lua:1079: Initialize()
ElvUI\init.lua:123:
ElvUI\init.lua:122

Consolidated buffs

When consolidated buff is enabled, buffs also remain in the player buff frame, resulting in a double display. They should be set to disappear when consolidation is activated.

Stance Bar Keybinds

So i updated to the resent patch and im having issues with keybinds on stance bars. Currently using a keybind on stance bars are not taking effect no matter what. I only have the elvui and ellvui config addon on atm so its not a conflict with any other addon.

https://gyazo.com/ffe3c65a9c9ef975edad52c6e7ad3665

You can see in this pic that f1 is bind to bear form but looking at it it says it has no bindings.
https://gyazo.com/db3a31b34a8b0770a170a3391ec8e984
Stance button 3 cat form
https://gyazo.com/7f03222a64a38c840c87ee9b73ebd781
You can see i have f2 binded to it but it does not work

If i like f1 to action button 1 it works fine.

https://gyazo.com/c71cd7251e96d3b9320ee2cc9162342b

Says binds are saving but that is not the case

New Module Error

Date: 2017-05-14 01:00:02
ID: -1
Error occured in: Global
Count: 3
Message: ..\AddOns\ElvUI\modules\tooltip\tooltip.lua line 637:
attempt to index local 'color' (a nil value)
Debug:
ElvUI\modules\tooltip\tooltip.lua:637:
ElvUI\modules\tooltip\tooltip.lua:629
(tail call): ?
[C]: SetUnitConsolidatedBuff()
...ace\AddOns\ElvUI\modules\auras\consolidatedBuffs.lua:95:
...ace\AddOns\ElvUI\modules\auras\consolidatedBuffs.lua:87
Locals:
self =

{
SetDefaultModuleLibraries = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:398
EnableModule = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:363
modules =
{
}
INSPECT_READY = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:299
GetAvailableTooltip = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:208
SecureHook = defined @interface\AddOns\ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:336
GetTalentSpec = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:277
MODIFIER_STATE_CHANGED = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:607
GameTooltip_OnTooltipSetItem = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:545
SetDefaultModulePrototype = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:440
CheckBackdropColor = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:681
defaultModuleState = true
IsEnabled = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:482
DisableModule = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:381
RegisterMessage = defined @interface\AddOns\AckisRecipeList\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
UnregisterMessage = defined @interface\AddOns\AckisRecipeList\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
SetTooltipFonts = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:694
RemoveTrashLines = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:257
IsHooked = defined @interface\AddOns\ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:493
ScanForItemLevel = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:216
db =
{
}
SetStyle = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:601
SetEnabledState = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:455
Hook = defined @interface\AddOns\ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:274
enabledState = true
RegisterEvent = defined @interface\AddOns\AckisRecipeList\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
GameTooltipStatusBar_OnValueChanged = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:520
IterateModules = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:468
RawHook = defined @interface\AddOns\ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:313
Enable = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:325
UnregisterAllEvents = defined @interface\AddOns\AckisRecipeList\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:202
GetModule = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:241
defaultModuleLibraries =
{
}
SetConsolidatedUnitAura = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:629
GetName = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:310
name = "ElvUI_Tooltip"
Initialize = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:732
orderedModules =
{
}
Disable = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:345
GameTooltip_ShowStatusBar = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:590
RepositionBNET = defined @interface\AddOns\ElvUI\modules\tooltip\tooltip.lua:674
HookScript = defined @interface\AddOns\ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:366
SetDefaultModuleState = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:418
baseName = "ElvUI"
hooks =
{
}
IsModule = defined @interface\AddOns\AckisRecipeList\libs\AceAddon-3.0\AceAd

changing the border color

Hi! How can I change the overall color of the border? I see the option in the media module, but it's greyed out :/

Tillers Rep

The tillers show rep as hostile friendly revered. When they are used diff. Example friend/best friend.

Lots of configs not saving

Well, some configurations are not saving. Every time i log off they reset to defaults.
Exemple: Buffs and debuffs font sizes
When i copy the config from one character to another, some configs are not imported, like the font size on the minimap and many unitframes.

World Map quest box

When you open the world map and have quests tracked the box is to dark to read.
wowscrnshot_050817_183613

Functions

Hi! Great job here! I was looking for a backported ElvUI for 5.4.8 forever... Will you be implementing the AddOnSkins, SwingBar, RaidMarkers, FriendListColor... etc. modules? It would be awesome to have this addon with the same, full range of functionality like ElvUI-WotLK! I haven't run into any bugs yet, and I could import my profile from 3.3.5, but somehow the Professions and the Talents page looks a bit weird...

[Bug] Quick aura blacklisting on UF not working

The default Shift-rightclick on any UF aura produces an error:

...eElvUI\modules\unitframes\elements\auras-Auras.lua:110: table index is nil
...eElvUI\modules\unitframes\elements\auras-Auras.lua:110: in function <...eElvUI\modules\unitframes\elements\auras.lua:101>

This is due to the aura-button not having a spellID property:

Dump: ElvUF_PlayerBuffsButton1

ElvUF_PlayerBuffsButton1={ 
  [0]=<userdata FRAME[0]>, 
  stealable={ 
    [0]=<userdata> 
  }, 
  duration=0, 
  unit="player", 
  isFriend=true, 
  overlay={ 
    [0]=<userdata> 
  }, 
  cd={ 
    [0]=<userdata ElvUF_PlayerBuffsButton1Cooldown[0]> 
  }, 
  isRegisteredCooldown=true, 
  db={ 
    ... 
  }, 
  priority=0, 
  icon={ 
    [0]=<userdata> 
  }, 
  expiration=0, 
  isPlayer=true, 
  backdropTexture={ 
    [0]=<userdata> 
  }, 
  template="Default", 
  forcePixelMode=true, 
  timerOptions={ 
    fontOptions={ 
      ...
    }, 
    timeColors={ 
      ...
    }, 
    reverseToggle=false, 
    timeThreshold=4 
  }, 
  text={ 
    ... 
  }, 
  UpdateTooltip=<function>, 
  nextupdate=-1, 
  caster="player", 
  spell="Bear Form", 
  count={ 
    ... 
  }, 
  filter="HELPFUL", 
  isUnitFrameElement=true, 
  owner="player", 
  name="Bear Form", 
  CooldownOverride="unitframe" 
}

(condensed for easier readability)

Suggested fix

add the missing spellID as a button property.
spellID is present in UF:AuraFilter, so that isn't a problem.

I can submit a PR later.

Sort bank issue

So this is a weird issue. When i place stuff in my bank i get the red text across the top like ability not ready or you cant use that.

But with sort bank tried to enchant item that didn't exist.

Data text error

This error may be tauri server side.

Message: ..\AddOns\ElvUI\modules\datatexts\time.lua line 81:
bad argument # 3 to 'format' (string expected, got nil)
Debug:
[C]: ?
ElvUI\modules\datatexts\time.lua:81: onEnter()
...terface\AddOns\ElvUI\modules\datatexts\datatexts.lua:191:
...terface\AddOns\ElvUI\modules\datatexts\datatexts.lua:189
Locals:
(*temporary) = "%s%s (%s, %s/%s)"
(*temporary) = "40"
(*temporary) = nil
(*temporary) = "Blackwing Lair"
(*temporary) = 0
(*temporary) = 0
(*temporary) = "string expected, got nil"

shadow orb bar disappears

when i go through any instance portal or loading screen my shadow orb bar disappears.
when i change some classbar setting or /reload it pops back up.
on my warlock this doesnt happen
tried messing around with the settings but it didnt change anything
also tried to reset everything and set elvui up again and it also didnt help.

toolkit?

Date: 2017-10-17 19:09:25
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\ElvUI\core\toolkit.lua line 55:
assertion failed!
Debug:
[C]: ?
ElvUI\core\toolkit.lua:55: Height()
...AddOns\ElvUI\modules\unitframes\elements\castbar.lua:292: SetCastTicks()
...AddOns\ElvUI\modules\unitframes\elements\castbar.lua:334: PostChannelStart()
...face\AddOns\ElvUI\Libraries\oUF\elements\castbar.lua:295:
...face\AddOns\ElvUI\Libraries\oUF\elements\castbar.lua:241

AFK return error

Date: 2017-10-13 10:48:09
ID: 4
Error occured in: Global
Count: 1
Message: [string "CG_MinimapButton:OnHide"] line 1:
attempt to index global 'this' (a nil value)
Debug:
[string ":OnHide"]:1:
[string "
:OnHide"]:1
[C]: Hide()
ElvUI\modules\misc\afk.lua:87: SetAFK()
ElvUI\modules\misc\afk.lua:165: ?()
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[2]"]:4:
[string "safecall Dispatcher[2]"]:4
[C]: ?
[string "safecall Dispatcher[2]"]:13: ?()
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...AddOns\ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0.lua:119:
...AddOns\ElvUI\Libraries\AceEvent-3.0\AceEvent-3.0.lua:118

Objectives disappearing during combat on the big map

Whenever I gain combat my objectives disappear and the map feels little different, turns back normal when I lose my combat. Talked about this issue with snwflake in discord DMs, he prolly know what's the issue.

Buff buttons on the minimap

Hi! Is there a way to turn off the stats, stamina,...etc. buttons on the minimap? I did it in the 3.3.5 version and when I imported the profile, even in the 4.3.4 version it worked, but in this 5.4.8 version, they are there.
http://imgur.com/a/T6ADl

Minimap custom size?

Hi! Is it possible to have the minimap in custom dimensions? Like not a square, but a rectangle with larger width than height.

Нет кнопки "выхода из техники"

В версиях 2.0-2.3 нету кнопки "выхода из техники". На начальной территории монахов, запрыгнув на столб, кнопка для спрыгивания не появляется. В версии 1.24 все нормально.

Realm name being appended to guild data texts

image

As you can see on attached image - realm name is being appended to guild members from guild data text. Had no such problem with Curse's ElvUI. This might be due to Tauri's cross realm thing returning nickname formatted in such way. A simple cut after "-" character would be great as this character is not allowed in nicknames anyway.

Setting role

When in party or raid you should be able to right click your ui and set your role. Tank DPS or Healer. You currently can not

[Suggestion] Detaching Aura bar size from Buff/Debuff size

Hi,

I wanted to suggest this slight change of target Aura bar width.
Currently Aura bar width depends on to what it is currently anchored to, if it is frame it has frame size, if it is buff/debuff it has 8xbuff icon size, however if i want my buffs/debuffs really small just to see them and i anchore aura bar to either of them bar is like half or even less in width comparing ot frame.

Could it be possible to create another slider in aura bars cofiguration to define its width or atleast make it to match size of frame while still being anchored to buffs/debuffs.

Ty for help/info :)

Socket Skin

Socketing the eng trinket Ghost Iron Dragonling you get this error.

Message: ..\AddOns\ElvUI\modules\skins\skins.lua line 377:
attempt to index local 'f' (a nil value)
Debug:
ElvUI\modules\skins\skins.lua:377: HandleCloseButton()
...rface\AddOns\ElvUI\modules\skins\blizzard\socket.lua:21:
...rface\AddOns\ElvUI\modules\skins\blizzard\socket.lua:11
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
ElvUI\modules\skins\skins.lua:496: ?()
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[2]"]:4:
[string "safecall Dispatcher[2]"]:4
[C]: ?
[string "safecall Dispatcher[2]"]:13: ?()
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...\AddOns\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119
[C]: ?
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:306: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:368: ItemSocketingFrame_LoadUI()
..\FrameXML\UIParent.lua:1168:
..\FrameXML\UIParent.lua:705
[C]: SocketContainerItem()
..\FrameXML\ContainerFrame.lua:808:
..\FrameXML\ContainerFrame.lua:803
(tail call): ?
[string ":OnClick"]:10:
[string "
:OnClick"]:1

Error when granting assist

Date: 2017-10-04 19:39:41
ID: 2
Error occured in: Global
Count: 1
Message: ...\ElvUI\Libraries\oUF\elements\assistantindicator.lua line 16:
attempt to call upvalue 'UnitIsPartyLeader' (a nil value)
Debug:
...\ElvUI\Libraries\oUF\elements\assistantindicator.lua:16:
...\ElvUI\Libraries\oUF\elements\assistantindicator.lua:8
(tail call): ?
ElvUI\Libraries\oUF\ouf.lua:169: func()
ElvUI\Libraries\oUF\events.lua:45:
ElvUI\Libraries\oUF\events.lua:43
(tail call): ?
Locals:
self = ElvUF_RaidGroup1UnitButton4 {
0 =
BORDER = 1.0940171341454
POWERBAR_OFFSET = 0
UNIT_MAXPOWER = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\power.lua:107
ResurrectIndicator = {
}
__mousetags =

{
}
USE_INSET_POWERBAR = false
UNIT_MAXHEALTH =
{
}
TargetGlow = {
}
Portrait3D = {
}
UNIT_POWER_BAR_SHOW = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\power.lua:107
USE_POWERBAR = true
RaisedElementParent = {
}
STAGGER_WIDTH = 0
style = "ElvUF_Raid"
VARIABLES_SET = true
UNIT_EXITED_VEHICLE = defined @interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:37
UNIT_CONNECTION =
{
}
Debuffs = ElvUF_RaidGroup1UnitButton4Debuffs {
}
UNIT_HEAL_PREDICTION = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\healthprediction.lua:100
unit = "raid4"
db =
{
}
UNIT_AURA =
{
}
UNIT_WIDTH = 80
RaidRoleFramesAnchor = {
}
id = "4"
READY_CHECK_CONFIRM = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\readycheckindicator.lua:51
unitframeType = "raid"
GPS = {
}
ThreatIndicator = {
}
CLASSBAR_WIDTH = 0
Portrait2D = {
}
Name = {
}
UNIT_THREAT_LIST_UPDATE = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\threatindicator.lua:36
USE_INFO_PANEL = false
Buffs = ElvUF_RaidGroup1UnitButton4Buffs {
}
UNIT_ENTERED_VEHICLE = defined @interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:37
SPELLS_CHANGED = defined @interface\AddOns\ElvUI\Libraries\oUF_Plugins\oUF_DebuffHighlight\oUF_DebuffHighlight.lua:95
RAID_TARGET_UPDATE = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\raidtargetindicator.lua:27
HealthPrediction =
{
}
PARTY_LOOT_METHOD_CHANGED = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\masterlooterindicator.lua:49
__tags =
{
}
PLAYER_ENTERING_WORLD =
{
}
DBHGlow = {
}
POWERBAR_WIDTH = 77.811965731709
DebuffHighlightFilterTable =
{
}
DebuffHighlight = {
}
UNIT_PET = defined @interface\AddOns\ElvUI\Libraries\oUF\ouf.lua:186
UNIT_DISPLAYPOWER = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\power.lua:107
UNIT_POWER_BAR_HIDE = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\power.lua:107
__elements =
{
}
UNIT_POWER = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\power.lua:107
INCOMING_RESURRECT_CHANGED = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\resurrectindicator.lua:23
UNIT_HEAL_ABSORB_AMOUNT_CHANGED = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\healthprediction.lua:100
PORTRAIT_WIDTH = 0
Power = {
}
customTexts =
{
}
AuraWatch = {
}
DebuffHighlightFilter = true
UNIT_THREAT_SITUATION_UPDATE = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\threatindicator.lua:36
READY_CHECK = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\readycheckindicator.lua:51
UNIT_HEALTH =
{
}
Health = {
}
USE_PORTRAIT = false
DebuffHighlightBackdrop = false
USE_TARGET_GLOW = true
BOTTOM_OFFSET = 5.9059828658546
AssistantIndicator = {
}
INFO_PANEL_HEIGHT = 0
Portrait = {
}
UNIT_ABSORB_AMOUNT_CHANGED = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\healthprediction.lua:100
Execute = defined @interface\FrameXML\SecureHandlers.lua:699
MasterLooterIndicator = {
}
RaidTargetIndicator = {
}
CLASSBAR_YOFFSET = 0
GROUP_ROSTER_UPDATE =
{
}
ReadyCheckIndicator = {
}
SetFrameRef = defined @interface\FrameXML\SecureHandlers.lua:715
PARTY_LEADER_CHANGED = defined @interface\AddOns\ElvUI\Libraries\oUF\elements\leaderindicator.lua:28
SPACING = 0
Range =
{
}
PLAYER_TARGET_CHANGED = defined @interface\AddOns\ElvUI\mo

Chat issues

So the server has a /global chat. And i get this error every time I login after you join the channel.
Message: ..\AddOns\ElvUI\modules\chat\chat.lua line 1086:
bad argument #1 to 'format' (string expected, got nil)
Debug:
[C]: ?
ElvUI\modules\chat\chat.lua:1086: ChatFrame_MessageEventHandler()
ElvUI\modules\chat\chat.lua:1345: ChatFrame_OnEvent()
ElvUI\modules\chat\chat.lua:1351:
ElvUI\modules\chat\chat.lua:1350
Locals:
(*temporary) = nil
(*temporary) = 4
(*temporary) = "4. LookingForGroup"
(*temporary) = "string expected, got nil"

Performance issues

Unlike the version from Curse, your version has problems with performance ...
Ready to test if you want, the added functionality is very convenient!
But lagging.
At the start of combat with raidboss, FPS falls very much and gradually begins to grow.

And I apologize for Google translator.

Pet Battle, and some tracking

Hi! I have the bottom bar enabled in ElvUI, but when I do pet battle, the bottom bar disappears... also when I want to track the digsites for archeology, after a /reload it's not tracked. It's the same with battle pets, they're always tracked, and when I disable their tracking and /reload, the minimap tracks them again. The archealogy digsite tracking is the same on the world map too.

Actionbar macro text

When I switch off macro text it keep appearing again after relog even when it's disabled. Thanks for this version btw, it seems much nicer than the 5.4.8 ElvUi, I hope this will be maintained :)

Taxi Frame

Some times depending on where you are the flight master map aka taxi frame is a blank map.
I tried the skin on off and back on and every time i turn it on it goes blank.

Taxi Map Skin On
wowscrnshot_070817_144226

Taxi Map Skin Off
wowscrnshot_070817_144202

Battle Pets and Mounts

Pets and mount don't show up immediately in their tabs after you learn them. Sometimes it takes like a day or two.

keybind text reversed/not showing empty buttons

So looks like the button that is responsible to show keybind text over action bars works reversed now, when it’s turned off it shows text not when it’s on

Second thing is that option to show empty buttons doesn’t work anymore

Elvui/Carbonite

Hey I always loved to have elvui and carbonite together, in the same elvui created by u guys on wotlk works fine. Here when I put carbonite the map doesn't open and neither carbonite itself, it's possible to make work or just accept this ? Thanks for the work guys.

Invisible Overpower charges

Hello,
while playing as warrior and with Taste for Blood procs there is no indicator for Overpower charges. Maybe there is some dependency missing as I am lvl 64.
Please add them. Thank you

Goregrin

Tracking Pets

When learn pet battles on tauri. You start tracking animal you can battle. But if you uncheck track pets it resets when porting hearthing relogging.

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