Comments (2)
@keathley - So I was playing around with this and had a question about how you want to handle javascript errors on the Genserver side? In the case where we have a javascript error, raising a Wallaby.JSError
goes uncaught and crashes the Genserver if you move current logging behavior server side.
We could do something to notify the client, but doesn't that kinda defeat the purpose of this as we'd still be checking for an error on each call in the driver? I still think we can handle logging server side, but I'm looking to you for ideas on what to change for handling js errors?
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This is going to be more trouble then its worth for not enough gain. Closing this since there are more high impact places for optimizations.
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Related Issues (20)
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