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Hey! I'm Edwin. šŸ‘±šŸ»

  • šŸ”­ Iā€™m currently working on my Vue Portfolio. [Vue], [Kotlin]
  • šŸŒ± Iā€™m currently learning [AWS].
  • šŸ¤” Iā€™m looking for help with [React Hooks]
  • šŸ’¬ Ask me about [Spring], [Java], [TypeScript]
  • šŸ“« How to reach me: [email protected]
  • šŸ˜„ Pronouns: He/him
  • āš” Fun fact: I'm an avid sourdough baking fan.

Edwin Carlsson's Projects

assimp icon assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

box2d icon box2d

Box2D is a 2D physics engine for games

delivery-system icon delivery-system

An autonomous delivery system project for the course PA1450 in BTH.

edvn0 icon edvn0

Description and introduction of me - your best, and more importantly - next employee.

entt icon entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

fmt icon fmt

A modern formatting library

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

glm icon glm

OpenGL Mathematics (GLM)

glslang icon glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

googletest icon googletest

GoogleTest - Google Testing and Mocking Framework

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

imguizmo icon imguizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

magic_enum icon magic_enum

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

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