Comments (7)
For example, let's say an EnemySpawnerSystem
decides to spawn a new enemy / entity. How should this system know where to add it to the scene? 👀
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Hi @endel ! thanks for your interest on the project, happy that you like it so far :)
We would like to use github for issues about the core library itself instead of usage questions and so, similar how they do on other libraries as three.js and moving these kind of discussions to a forum, in this case this one: https://discourse.mozilla.org/c/mixed-reality/ecsy
So it could be also a useful source of info for people using the lib.
Do you mind starting a thread there and I'll go ahead and close this one? :)
Thanks again!
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Alright, I was going to register on Mozilla discourse but this error is appearing on the console whenever I click to login/register 😭
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Ouch, I'll report that, could you give it a try on firefox? it worked for me there :)
from ecsy.
@endel I just got confirmation that it was fixed already, you can try on chrome again :)
from ecsy.
thanks, it works, posted here https://discourse.mozilla.org/t/who-should-add-the-entities-to-the-scene/44393
❤️
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Awesome, thanks! :)
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Related Issues (20)
- Expose `getEntityByName` in `World`? HOT 1
- Fix stats for ecsy-devtools HOT 1
- Adding automatic system execution order using a system graph
- TypeScript: improve ComponentConstructor type
- Improvement: TypeScript tests
- Improvement: Inferring schema types on Components HOT 3
- typescript: TypeError: c.getName is not a function
- creating a new Entity copies over any values from Custom Entity class
- Integrate version.js in the build system
- [QUESTION] Project status/outlook HOT 9
- Is there any way to inject service in System or World? HOT 1
- Assigning default value for Ref type in a schema can cause sideeffects
- Babylon.js ball example seems a bit broken
- Feature request: Support multiple components of the same type per entity.
- Typescript - Mandatory field is not present on the SystemQueries interface
- Class constructor System cannot be invoked without 'new'
- Clear system resource after Removing a system HOT 1
- The removal queries can react pooled entity when removing entity inside system
- is ecsy dead? HOT 10
- TypeScript: Generic type 'Component<C>' requires 1 type argument(s) HOT 2
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