Related Issues (20)
- Using Full Dodge or Parry should reduce initiative
- Implement food safe levels
- Whispers should mention character affected
- -5 init increment should take value to zero at minimum
- If no turns have any initiative left then skip to next combat round
- Initiative adjustments should be chatted to all
- Next combat round should take into account initiative stolen by previous round
- Add config command to control which features are enabled
- Tracker events should only be handled if init command used
- Initiatives greater than zero at end of phase 4 should not get added to next combat turn starting value
- Fix issue with config where GM who name not recognised
- Add config options on whether to allow initiative stealing once &/or multiple times
- Move Config values to be stored in state
- Separate re-roll from luck re-roll
- Luck re-roll should decrement luck used
- Decode chevrons in command titles in script.json
- init should only add selected tokens if any selected
- Manage attack ammo
- POC: get user input via chat roll query HOT 1
- Query GM whether to reset a player's luck uses when they log on
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