Comments (5)
I'll leave this open as it does actually need fixing in this repo I guess!
from godot-ios-att.
This saved me a ton of time, thanks guys. Great work!
from godot-ios-att.
Seems like we both encountered the same issue yesterday. Ha!
The problem is emit_signal method - its signature got changed with 3.5 version of Godot.
I rebuilt the plugin and it works fine for me: https://github.com/rzuf79/godot-ios-plugins/releases/tag/3.5.0
from godot-ios-att.
Hero! I ended up going ahead and just writing my own ATT plugin following the GameCenter plugin approach (event queue). I'm still fairly new to Godot, so it's been a bit of a learning curve with Scons + Export Templates!
from godot-ios-att.
Nice!
Yea, I get you. Dealing with this stuff is always scary and annoying for me. :D
from godot-ios-att.
Related Issues (5)
- Questions about installation HOT 2
- Suggestion for iOS<14 HOT 2
- issues HOT 25
- Godot 4?
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from godot-ios-att.