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neitey avatar neitey commented on August 27, 2024

Can second TrackBallPower's experience with Dpmod. Much smoother by default.

from quakegvr.

DrBeef avatar DrBeef commented on August 27, 2024

This isn't anything to do with vsync, and there's nothing I can really change myself.

For a start dpmod has much improved QuakeC code (not part of the engine, but part of the mod / assets themselves) over the vanilla quake install assets. This isn't something I can change in the engine. Recommendation to anyone is to play with dpmod enabled, it is much improved all round.

I can't really implement that code into my port, because it isn't part of the port, it is part of the assets.. If you want to see what I mean if you look at the contents of the dpmod, there's a folder in there called "qc" and in there, there's lots of QuakeC "qc" files that implement all the magic that the dpmod does.

I'm going to close this as I don't believe there's anything more to do than recommending people play with dpmod for an improved experience.

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TrackBallPower avatar TrackBallPower commented on August 27, 2024

Would it then be an idea to (partly) integrate the Dpmod into QuakeGVR?

from quakegvr.

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