Comments (2)
Engine assigns identity to unit a few frames after it's created, but for some reason in scheduled (reads config or does other engine stuff). Since gearscript runs in unscheduled, it adds gear before identity is set so balaclava is overwritten. Try using something like this: format ["[this, %1] spawn {sleep 1; _this call FNC_GearScript}", str _x]
from olsen-framework-arma-3.
Will do. But since this potentially happens with all facewear, wouldn't it be better to have it built into the gearscript? Every time the type of item is facewear, use the spawn/sleep routine to make sure it's added.
from olsen-framework-arma-3.
Related Issues (20)
- add ACEX fortify
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- Add better params checking to functions
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