Comments (1)
Use the new player event handle system to implement.
from olsen-framework-arma-3.
Related Issues (20)
- add ACEX fortify
- Disconnect spelled incorrectly in Disconnect Control init.sqf HOT 1
- Add better params checking to functions
- option for empty gear in random gear array
- add safezone checking for PiP driver display
- Setting team type to player doesn't prevent AI from being counted by Casualty Count
- settings.sqf doesn't account for Headless Clients HOT 1
- Make JIP deny ignore people that lost connection during mission
- Spectator muting doesn't work
- fnc_addItemOrg gives a generic error in expression with Tanks DLC HOT 1
- disable driver's view pip on player death
- Feature Request: Use Ace_Spectator instead of EG_Spectator
- [Headless_ai] Make VCOM AI optional HOT 2
- [Headless_ai] Make params in HC_fnc_ExportSQF case insensitive HOT 2
- [Headless_ai] Spawn AI on server if HC is not present HOT 1
- viewing map broken in self actions
- Make sandbag deleting script into module
- Use vanilla inArea
- EG Spectator module not properly hiding units after death in multiplayer
- EG Spectator Enhancement
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from olsen-framework-arma-3.