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TheMostDiligent avatar TheMostDiligent commented on June 27, 2024

Note that SamplerOrTextureName is the name of the sampler or texture in the shader that the sampler object is assigned to.
The name of the sampler object should be defined in the Desc, and it is missing in this case.

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speedym avatar speedym commented on June 27, 2024

I have just checked and SamplerDesc struct does not contain the Name field. Also, ImmutableSamplerDesc struct does not contain the Name field as well. So it seems we can't explicitly name samplers?

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MikhailGorobets avatar MikhailGorobets commented on June 27, 2024

@speedym SamplerDesc inherits from DeviceObjectAttribs
https://github.com/DiligentGraphics/DiligentTools/blob/master/Tests/DiligentToolsTest/assets/RenderStates/Sampler/SamplerDesc.json

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speedym avatar speedym commented on June 27, 2024

Ah, correct - thanks for the info!

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