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diglungdig's Projects

archive icon archive

Game projects I have been involved in, plus some CS projects

cloner icon cloner

An example of use of procedural instancing.

computeprngtest icon computeprngtest

A simple test project for a pseudo random number generator designed for compute shaders.

firefly icon firefly

Unity ECS example for special effects

gitignore icon gitignore

A collection of useful .gitignore templates

klaklasp icon klaklasp

An extension for the Klak Wiring system to create audio reactive behaviors.

kvantspray icon kvantspray

Object instancing/particle animation system for Unity

kvantwall icon kvantwall

GPU accelerated object array animator for Unity

newtonvr icon newtonvr

A virtual reality interaction system for unity based on physics.

openra icon openra

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

openvr-tracking-example icon openvr-tracking-example

A small c++ example on how to access tracking data from OpenVR while the SteamVR application is running

pixi.js icon pixi.js

Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback

pvc2015 icon pvc2015

Purdue Virtual Reality Club Game Project 2015 - 2016

quietvr icon quietvr

A Quiet Place in VR: Generate any 3D object with your voice. It's magic!

reaktion icon reaktion

Audio reactive animation toolkit for Unity

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