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Daniel Meyer's Projects

locationlogger icon locationlogger

Location Logger for Android. Logs location data and sensor data to a JSON which can be parsed in Godot, Unity, and Unreal.

roguehack icon roguehack

Experimenting with creating a 2D Game engine using OpenGL, GLFW, GLAD, GLM, FreeType, irrKlang

runebergvrplugin icon runebergvrplugin

Unreal Engine Blueprint & C++ VR interaction functions (pre-configured VR Pawn & Grab/Push/Pull, Move, Teleport, Gestures recording & recognition component) for your VR projects. Get up & running quickly with your VR experience or game with this comprehensive plugin for UE4

school icon school

Collection of works from my time at CSUSB and MSJC

ue4-freemovement icon ue4-freemovement

Messing around with more reactive movement and tighter default movment.

ye-four-swords-of-old icon ye-four-swords-of-old

2D coop game built using Godot 4.X. Inspired by The Legend of Zelda: Four Swords on the GBA and GameCube.

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