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Old discussion buildaworldnet/IrrlichtBAW#280
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Related Issues (20)
- Fix Threadsafeness of Refcounting on Descriptor Pools and Sets HOT 1
- Make sure Shared Library Load order is respected on Linux/POSIX
- IEventCallback API methods HOT 1
- Replace `core::SRange` with `std::span` and other templated usages with `std::view` concept template HOT 1
- Update Readme.md build instructions unclear
- ImGUI Improvements HOT 1
- Support ASTC HDR texture formats
- Implement Descriptor Set Update Templates HOT 1
- Implement + require `VK_KHR_surface_maintenance1` and `VK_KHR_swapchain_maintenance1`
- Require `ray_tracing_maintenance1`
- Implement `VK_EXT_opacity_micromap`
- Implement `VK_EXT_shader_tile_image` when it gets released and supported on desktop GPUs
- Leverage guarantees of `KHR_maintenance4`
- Major refactor of ICPUBuffer needed
- The Nabla repository is a little too large to casually include in projects (due to unused git objects) HOT 6
- Logging nbl::video device call failures HOT 3
- Treat all warnings as errors HOT 7
- Automated testing of UI-less examples
- Streaming shader preprocessor cache HOT 1
- Remove _DYNAMIC descriptors and make descriptor bindings alway have the `UPDATE_AFTER_BIND_BIT` flag
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