Comments (3)
Some note on teleportation: imps will teleport to a location only if they can
find a regular (on foot) path to it. That prevents imps from teleporting to
areas behind locked doors.
If creature info contains a flag "Can go through locked doors" than the remark
is discarded.
Original comment by [email protected]
on 11 Dec 2011 at 11:28
from keeperfx.
The rewritten pathfinding code still has errors and is disabled in r696.
Until it's fixed, this problem will remain.
Original comment by mefistotelis
on 9 Feb 2013 at 11:09
- Changed state: Accepted
- Added labels: Component-Pathfinding
from keeperfx.
This should no longer happen since r1059.
Original comment by mefistotelis
on 21 Feb 2014 at 9:13
- Changed state: Fixed
from keeperfx.
Related Issues (20)
- A creature attacking invisible creature HOT 1
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- Cursor doesn't adapt to smaller walls HOT 3
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from keeperfx.