Comments (3)
Fixed in v1.0.350
Hi Igor,
thanks a lot for looking into this and finding a workaround. I actually just fixed it in a different way, because Tween.DoGoto should complete nested tweens so I looked into that (and found an issue with a misplaced line in Sequence.DoApplyTween), but it greatly helped me to find it.
Download compiled v1.0.350 from here (or from the repo).
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Btw, here is another issue that prevent call OnComplite if subsequence is appended last to sequence.
Sequence s1 = DOTween.Sequence();
Sequence s2 = DOTween.Sequence();
s1.OnComplete() => will call
s2.OnComplete() => will NOT call
Sequence s = DOTween.Sequence();
s.Append(s1);
s.Append(s2);
...
s.OnComplete() => will call
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Can you check if it's working for you with the previous update? I just checked and all the callbacks are being called here.
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