Comments (3)
Hey!
Can you explain me better? When you talk about each module having its own configuration what are you referring to?
from dotween.
For example, two different people working together on common project, but different parts (modules): UI and Game. Both modules can run and use separately in the project, or in different project (with prefab and api/interface script). Both modules used DOTween for animations. For example UI module has only 10 of tweens capacity, and Game module has 500 of tweens capacity. Now DOTween is static with common memory/state/cache of tweens. But, sometimes is desirable to have separately "DOTween instances", for independent development.
from dotween.
I'm not sure of the usefulness of this. On one side, we could limit the tweens capacity for each module. But on the other, when those modules are put together, we would end up with double (or more) the tween controllers, which would make all regular tween update operations slower than if there was only one.
from dotween.
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from dotween.