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AemaethMonster avatar AemaethMonster commented on August 20, 2024

This is also the function I want...
But it raises in 2015╮(ツ)╭
Maybe I should just shake a Vector3 then get the .x

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Demigiant avatar Demigiant commented on August 20, 2024

I completely forgot about this :P I think I remember trying a single-float shake, but I wasn't satisfied (though my memory is horrible). But yup, for now I'd recommend shaking a Vector and getting its X value :P

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maartenwiedenhof avatar maartenwiedenhof commented on August 20, 2024

I would like this as well. I imagine that punching a float would look look like a sort of diminishing sine wave.
It would be great for cases where you are animating a rotation: you could create a sort of harmonic vibration effect.

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MrDizzle avatar MrDizzle commented on August 20, 2024

I know necro, but I'm always wanting to punch floats, it's just a very useful way to animate a value as it gives you a yoyo effect without applying loops and curves.

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