Related Issues (20)
- WebGL: Blob Shadows are not rendering
- Add shader stripping hooks to strip unused shader variants from extensions/post-processing effects
- Screen-Space Outlines Color is not correct, use .linear when passing the color
- Native Render Pass, Android: investigate resolving MSAA directly into the framebuffer HOT 1
- Toon RP Global Settings in Projects Settings is not saved
- Android, Vulkan: Tiled Lighting is broken with pre-transform enabled
- Blob Shadows: authoring blob shadows via code
- Shader Graph: implement SHADERGRAPH_MAIN_LIGHT_DIRECTION
- Shader Graph: main light node HOT 1
- Inverted Hull Outlines: fixed screen space size does not account for aspect ratio
- Blob Shadows: split constant buffers for static and dynamic objects
- Shadow cascade time slicing
- Multiply Output by alpha in additive shaders
- Refactor Native and Fallback render passes codepaths
- Destroy Pass Materials in Dispose()
- Render Graph Migration
- Blob Shadows: make static shadow casters actually dynamic while the application is not playing
- Shader Graph: shadow receive position offset
- Shader Graph: sample blob shadowmap subgraph
- Shader Graph: main light shadow attenuation offset
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from toon-rp.