Comments (4)
You can try adding > /dev/null
in places to compile_map.sh
, that should get rid of most of the output. (We didn't make this parametrizable because worst case it would make it hard to see errors, and we weren't too bothered by the output.)
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Cool, thanks.
I think it'd be great to have a flag at build time to do this, so I may send a patch if I end up doing this automatically (as opposed to manually patching the result of bazel build directly).
from lab.
Hm, I don't think this behaviour can be changed at build time, since the shell script doesn't get "built". It's just run as-is.
In the upcoming update, we've replaced std::system
with popen
and we only print the output if there was an error, so that should help matters.
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Fixed by 91d29b8.
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