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tkoeppe avatar tkoeppe commented on August 25, 2024 1

You can try adding > /dev/null in places to compile_map.sh, that should get rid of most of the output. (We didn't make this parametrizable because worst case it would make it hard to see errors, and we weren't too bothered by the output.)

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edran avatar edran commented on August 25, 2024

Cool, thanks.

I think it'd be great to have a flag at build time to do this, so I may send a patch if I end up doing this automatically (as opposed to manually patching the result of bazel build directly).

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tkoeppe avatar tkoeppe commented on August 25, 2024

Hm, I don't think this behaviour can be changed at build time, since the shell script doesn't get "built". It's just run as-is.

In the upcoming update, we've replaced std::system with popen and we only print the output if there was an error, so that should help matters.

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tkoeppe avatar tkoeppe commented on August 25, 2024

Fixed by 91d29b8.

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