Comments (5)
In that file I used the MiniJSON library to decode a .prjmods file contenents. It's used to automate the process patching the newly created xcode project. If you don't have the MiniJSON class in your project, you can simply change it to every json decoder you like. Simply change XCMod.cs on line 89.
Maybe I'll change this, as you're not the first that points this out. Does it make sense?
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This is the link to MiniJSON ( http://gist.github.com/darktable/1411710 )
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Yes, I already tried that MiniJSON at the link.
But MiniJSON at the link http://gist.github.com/darktable/1411710 does not
have jsonDecode() function.
-Kim
2013/2/27 Daniele Cariola [email protected]
This is the link to MiniJSON ( http://gist.github.com/darktable/1411710 )
—
Reply to this email directly or view it on GitHubhttps://github.com//issues/3#issuecomment-14160041
.
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Just noticed i'm using a different (older, I presume) version. Can't check for any sintax error right now, but I will definitely fix it in the main branch soon. Meanwhile, to make it work with the version at the previous link, try to edit line 4 to:
using MiniJSON;
and line 89:
_datastore = Json.Deserialize( contents ) as Hashtable;
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Thank you for the reply.
There is another error:
line 19 in XCodeEditorMenu.cs
The XCProject.ApplyMod method is not a static one but it is called it is
like a static.
By the way that's just a test purpose code, I quickly fixed that.
Thank you again.
-Kim
2013/2/27 Daniele Cariola [email protected]
Just noticed i'm using a different (older, I presume) version. Can't check
for any sintax error right now, but I will definitely fix it in the main
branch soon. Meanwhile, to make it work with the version at the previous
link, try to edit line 4 to:using MiniJSON;
and line 89:
_datastore = Json.Deserialize( contents ) as Hashtable;
—
Reply to this email directly or view it on GitHubhttps://github.com//issues/3#issuecomment-14162346
.
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Related Issues (13)
- An element with the same key already exists in the Dictionary<TKey, TValue> HOT 5
- UriFormatException with BuildPipeline.BuildPlayer HOT 1
- Retaining Comments in .pbxproj After Running
- Folders Not found.
- Add Compiler Flag? HOT 1
- Not really an issue: Python? HOT 1
- Copy files to XCode with setting Target membership in XCode HOT 2
- IOException: Sharing violation on path .../project.pbxproj HOT 3
- 'MiniJSON' could not be found
- License
- Source files with + in the filename have incorrect name field in file reference section(XCode 5) HOT 2
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