Name: Devin Bidwell
Type: User
Company: Accretive Technology Group
Bio: A self-taught developer looking for some projects to work on. Interested in open source development. C#, Python, JS, TS, Rust, SQL
Location: Yuma, AZ, USA
Blog: https://biddydev.com
Devin Bidwell's Projects
Bevy plugin to embed assets in your game
google play's block quest by bidwellsoftware
Custom programming language intended to compile into C# for use as an in-game scripting language in Unity or other C# based game engines
A simple HTTP Server for C# .NET Core. Very much a work in progress, and modeled closely after Java Spring backend. Fires up quickly and is very responsive. Not for enterprise applications, but for client side server applications (I.E. a home media server)
Custom data structures and util classes. Generic Binary Search Tree, custom IP Address class, etc.
An in-progress Linux terminal tool similar to Grep which aims to be faster and easer to use
Stable FFMpeg Releases for use in SimpleFFMpegWrapper
C# Implementation of the HM Stream backend. Uses the Simple Server repository (alpha).
This program will dedupe the save files in KSP2 to help reduce loading times and lag during longer play sessions
A rust binary used to parse different logs (ex. /var/log/auth.log or /var/log/nginx/access.log)
An open source API viewer made with Tauri and React
Rust pseudo port of the JS library "Axios"
Takes a string of text and a keyword, and returns a React element with the keyword highlighted in said string of text
rimguard_realms
A simple, easy-to-use abstraction of the WebRTC library
Backend for the in-progress online shopping center, Tekxchange
A Rust Nexus Mods API wrapper written with the Raxios library
Automatically create backup saves for games that don't allow multiple save states
SimConnect wrapper in Rust
A simple FFMpeg Wrapper for .NET Core