Comments (10)
把你的测试的代码贴下
from cellnet.
都强制关进程了,连接断开过程是无法结束的,这种情况跟掐网线是一回事
游戏服务中会使用逻辑层的心跳超时解决这个问题
from cellnet.
客户端 chat client 代码如下
package main
import (
"bufio"
"github.com/davyxu/cellnet"
"github.com/davyxu/cellnet/examples/chat/proto/chatproto"
"github.com/davyxu/cellnet/socket"
"github.com/davyxu/golog"
"os"
"fmt"
"strings"
"time"
)
var log = golog.New("main")
func ReadConsole(callback func(string)) {
for {
text, err := bufio.NewReader(os.Stdin).ReadString('\n')
if err != nil {
break
}
text = strings.TrimRight(text, "\n\r ")
text = strings.TrimLeft(text, " ")
callback(text)
}
}
func main() {
queue := cellnet.NewEventQueue()
queue.EnableCapturePanic(false)
var m1 map[cellnet.Peer]cellnet.Peer
m1=make(map[cellnet.Peer]cellnet.Peer)
for i := 0; i < 70000; i++ {
time.Sleep(1000000)
peer := socket.NewConnector(queue).Start("10.0.0.228:8801")
peer.(socket.Connector).SetAutoReconnectSec(2)
peer.SetName("client")
m1[peer]=peer
cellnet.RegisterMessage(peer, "chatproto.ChatACK", func(ev *cellnet.Event) {
msg := ev.Msg.(*chatproto.ChatACK)
log.Infof("sid%d say: %s", msg.Id, msg.Content)
})
}
queue.StartLoop()
ReadConsole(func(str string) {
for k, v := range m1 {
fmt.Printf("%s=%d;", k, v)
v.(socket.Connector).DefaultSession().Send(&chatproto.ChatREQ{
Content: str,
})
break
}
})
}
server代码 不变,但是如果我在server里加上这样的代码
cellnet.RegisterMessage(peer, "coredef.SessionClosed", func(ev *cellnet.Event) {
msg := ev.Msg.(*coredef.SessionClosed)
log.Debugln("连接关闭!", msg.Result)
})
则不会出现资源泄漏情况
from cellnet.
只是一个关闭通知就不会泄露?
from cellnet.
我测试的情况是这样的,理论上如果我直接关闭chat client程序,这时候系统会通知server socket已经关闭。你说的拔网线情况属于消息丢失,这时候才需要加心跳。
from cellnet.
你不是说的是强制关闭客户端么? 这个和拔网线类似的
from cellnet.
在内网做的测试,我关客户端的话这时候server端有打印收到socket close消息,但是有1000个左右的socket永远无法关闭了。也许是消息确实丢失了,那这里有什么业务内置心跳可用么?
from cellnet.
我之前做的测试内网情况下(c++),这种泄漏基本没有。刚刚又试了一下 3w多个连接永远无法关闭了.你说的也有道理,但是这里拔网线和关客户端肯定是有区别的。
from cellnet.
是的,C++我也没发现有这种问题,我最近查下,感谢测试
from cellnet.
强制关闭客户端时,tcp本身无法正常关闭,聊天客户端逻辑不会包含逻辑心跳检测,因此会有这个问题。游戏服务器中会添加心跳检测,非正常关闭时,超时检测到会清除socke的,所以这个不是cellnet处理的,应该由逻辑层完成。
from cellnet.
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from cellnet.