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A rough timeline of my obsession with making software

2020-today

Still a hobby developer, I'm now focusing on building 3D games and VR / AR / XR experiences & tools, using C# and Unity almost exclusively. I've recently created apps for Quest 2 and games for PC/Mac.

2017-2020

During these years I stepped away from web development and spent a lot of my personnal time learning Machine Learning with Python and Jupyter notebooks. It was a great experience from a learning point of view, even though I'm afraid I didn't build/release anything special out of it !

2012-2017

Now working full time at Adobe, I went back to just being a hobby developer. During these years I mostly coded for fun in javascript - both front end and nodejs - often in the context of developing plug-ins and extensions for various Adobe Creative Cloud apps, and other developer tools in the creative coding ecosystem.

2002-2012

I started my career with Flash and ActionScript, as a consultant, teacher and publisher. For all the bad press it got later, Flash started as an incredible creative tool, open to a diverse range of skills and backgrounds, which is probably why the community was so amazing.

David Deraedt's Projects

cc-ext-sdk icon cc-ext-sdk

Unofficial SDK for building HTML based extensions for Adobe Creative Cloud applications

createjs-rpg icon createjs-rpg

A simple RPG battle engine made with createJS for demo purposes

csscripts icon csscripts

Scripts for Photoshop, Illustrator, and other Adobe Creative tools

doc-gen icon doc-gen

Brackets extension to generate documentation

lita icon lita

Adobe AIR based SQLite administration (discontinued project)

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