Comments (2)
Interesting find.
Basically, whats causing the infinite loop here is a circular reference after adding the same item twice.
I boiled the POC down a bit:
cJSON* root = cJSON_CreateObject();
cJSON* item = cJSON_CreateNumber(42);
cJSON_AddItemToObject(root, "item1", item);
cJSON_AddItemToObject(root, "item2", item); // Circular reference is created here
cJSON_Print(root); // This will enter an infinite loop
Specifically, the circular reference is created in suffix_object
, which is called with prev
and item
being equal.
(https://github.com/DaveGamble/cJSON/blob/cb8693b058ba302f4829ec6d03f609ac6f848546/cJSON.c#L1928C13-L1928C19)
But aside from this analysis, I'm not sure what the best course of action on this would be.
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Adding the same item to object for more than one time is a broken use of cJSON_AddItemToObject
. Simply doing same pointer check in suffix_object
will not help much. POC to a similar problem:
cJSON* root = cJSON_CreateObject();
cJSON* item1 = cJSON_CreateNumber(42);
cJSON* item2 = cJSON_CreateNumber(42);
cJSON_AddItemToObject(root, "item1", item1);
cJSON_AddItemToObject(root, "item2", item2);
cJSON_AddItemToObject(root, "item3", item1); // circular reference
cJSON_Print(root);
To prevent this, we need to check all items in a object/array if the added item already exist when adding a item to a object/array. No doubt this will cause performance problems.
I can't find a elegant enough solution. Ideas?
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