- I'm a software engineer in real-time simulations for mining technologies.
- I’m interested in game engine development, games development, and graphics programming.
- I’m currently learning embedded programming and Vulkan.
- I’m looking to collaborate on anything!
A physically based renderer geared towards simplicity for users to render a 3D scene.
2024-05-19.01-59-02.mp4
A game engine written in C++, rendering with OpenGL, and using Lua for scripting.
See https://bit.ly/reflex-engine-playlist for demo videos.
A VR onboarding experience for new employees at Idoba made in Unity for the Quest 2.
See https://bit.ly/idoba-onboarding-trailer for a trailer.
A serious game about the process of the mRNA COVID-19 vaccines made in Unity.
See https://bit.ly/vax-attack-trailer for a trailer.
A duck-themed FPS game made in C++ and rendering with OpenGL, extended from an esoteric legacy codebase.
See https://www.youtube.com/watch?v=8sAa7Sx8c4U for a gameplay video.
A recreation of the popular game "Tetris" written Rust and using SDL2 bindings for graphics.
A simulation of Conway's Game of Life rendered with Canvas in JavaScript.
See https://dante1130.github.io/GameOfLife/ to see it in action.
2024-05-19.01-52-01.mp4
- Email: [email protected]
- Discord: donte_