Comments (8)
It;s unlikely this will be implemented any time soon because it requires a major changes in how the code works and is set up.
What might help is templated overrides. Would that allow you to achieve what you need?
from entity-controller.
Thanks for the feedback. It is solvable with template sensors, just a bit more of a hassle, but I will just use that. Thanks for the great work, and maybe those features will appear some time in the future.
from entity-controller.
I use template sensors myself. It's important not to make the component too complex or reinvent the wheel. There is a home automation system whose features can be used together with this component.
It would also be nice if there was an "override on off", option in addition to the default "override on on"
Try defining custom state strings, it is shown in the readme :) That might help as well.
from entity-controller.
Sorry to be bothering you, but I didn't understand how to use custom state strings to "Override on off", i tried: override_off_state: input_boolean.test, but that doesn't seem to do anything. So I am probably misunderstanding something fundamental.
from entity-controller.
You want override on OFF state? Then make the override state string contain "off" that way the override will be active when the override entity is off.
There is an example code snippet shown
from entity-controller.
I realize you have no obligation to perform tech support to slow users, but unfortunately i am not able to get it to work, based on the info in the chapter in the readme. If you can be bothered having a yaml-code example in the readme would be great.
from entity-controller.
@ugleatle this is my configuration for your use case:
---
entity_controller:
oben_treppe_motion_trigger:
sensor: binary_sensor.presence_stairs
sensor_type: duration
entity: light.upper_stairs_yeelight
delay: 60
override_states_on: "off"
override_states_off: "on"
overrides:
- input_boolean.oben_treppe_motion_trigger
service_data:
brightness: 100
night_mode:
delay: 60
service_data:
brightness: 1
start_time: 'sunset + 02:00:00'
end_time: 'sunrise'
from entity-controller.
Thanks @eifinger , apologies @ugleatle i did not see your comment because this is a closed issue.
from entity-controller.
Related Issues (20)
- Simple on and off question HOT 1
- Error with variable for delay HOT 1
- Override entity prevents switching off HOT 7
- Ignore light state change
- Entity Controller not showing in Integrations HOT 1
- LUX and illuminance sensors HOT 1
- UL Length incompatible with release 2023.4 HOT 5
- Recorder Error converting ulid since 2023.4
- EC enhancement request
- stay_on: {state_entity} or blocking turning off the light on the state of the entity
- Add support for Brightness Sensor ( Value )
- Option: Invert sensor HOT 1
- Reload without HA restart HOT 2
- Entity Controller stuck in 'active' state HOT 2
- Feature: Conditions or enable/disable option HOT 1
- Controller entity always entering `blocked` state - why? HOT 3
- trigger_on_deactivate is triggered when giving up control because of an outside change. HOT 2
- EC sometimes enters blocked state HOT 6
- Warn users that timezones are mismatched
- Entities after potential configuration error are ignored
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