Comments (4)
See v2.4.10
.
from entity-controller.
Hi Danny - thanks for the update. Running it now. We've come into some bad weather so it might be a few days to get a real world test completed as need some sun to happen to cause the override to get tripped.
Under some manual testing it seems to do the job.
Thanks!
from entity-controller.
This means that override
state overrides all other states, including constrained
.
Easy to implement, but it is a bit confusing from user perspective to see the entity in override
state when it should be constrained
. Will investigate if what you suggested is feasable. I do not want to add if/else checks everywhere.
from entity-controller.
Hi Danny I think constrained should (and does) have priority over any overrides. So when in constrained mode it's completely inactive. That is currently how it works.
The only problem is when it exists constrained mode (and perhaps enter - not tested that specifically) if the trigger for an override is already set it seems to be ignored. If I toggle that override state off/on outside of constrained mode what we expect happens; the lightings goes into overrides mode.
What I would expect is going from constrained-->override mode would occur.
Set example here:
motion_connor_bedroom:
sensors:
- binary_sensor.connor_pir_sensor
entities:
- light.connors_ceiling_fan_light
state_entities:
- group.connors_bedroom_lights
delay: 900
sensor_type_duration: True
start_time: '08:00:00'
end_time: '19:30:00'
overrides:
- binary_sensor.auto_lights_override
from entity-controller.
Related Issues (20)
- Simple on and off question HOT 1
- Error with variable for delay HOT 1
- Override entity prevents switching off HOT 7
- Ignore light state change
- Entity Controller not showing in Integrations HOT 1
- LUX and illuminance sensors HOT 1
- UL Length incompatible with release 2023.4 HOT 5
- Recorder Error converting ulid since 2023.4
- EC enhancement request
- stay_on: {state_entity} or blocking turning off the light on the state of the entity
- Add support for Brightness Sensor ( Value )
- Option: Invert sensor HOT 1
- Reload without HA restart HOT 2
- Entity Controller stuck in 'active' state HOT 2
- Feature: Conditions or enable/disable option HOT 1
- Controller entity always entering `blocked` state - why? HOT 3
- trigger_on_deactivate is triggered when giving up control because of an outside change. HOT 2
- EC sometimes enters blocked state HOT 6
- Warn users that timezones are mismatched
- Entities after potential configuration error are ignored
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from entity-controller.