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Daniel Janikowski's Projects

3d-graphicsengine-swing icon 3d-graphicsengine-swing

3D graphics engine implemented in java swing. Implementations to understand rasterization, face culling, and depth buffering.

3d-graphing icon 3d-graphing

3D grapher for a variety of functions including implicit equations, created in JavaFX

collision-energy-preservation icon collision-energy-preservation

Implementation to play around with an algorithm to perfectly preserve energy during collisions of spheres in a contained region

first-physics-simulation icon first-physics-simulation

My first ever physics simulation in done in Java. Simple N body gravity simulation with different visualizations and modifiable gravity function

raytracer icon raytracer

Masters project designed to accurately trace and collect light rays of all colors through opal type materials. Created in order to test the accuracy of using approximations over complete physical model.

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