Code Monkey home page Code Monkey logo

Comments (6)

tiborvass avatar tiborvass commented on May 30, 2024 1

@olilarkin thanks! I think this is more a concern for people trying to build locally.

from neuralnote.

DamRsn avatar DamRsn commented on May 30, 2024 1

You can build onnxruntime.lib yourself by following the steps indicated in the readme (Build from source, Windows).

Using the instructions from onnxruntime documentation won't work as it will create a dynamic library.

from neuralnote.

tiborvass avatar tiborvass commented on May 30, 2024

Argh, this is because the static onnxruntime.lib was compiled with VS 2022 (MSVC 19.35.32215)

According to https://github.com/MicrosoftDocs/cpp-docs/blob/main/docs/porting/binary-compat-2015-2017.md, you would have this error when there's a compiler version mismatch even by a minor version.

Possible solutions:

  1. You build onnxruntime.lib yourself (pros: works, cons: much longer build time + extra steps for building)
  2. We compile onnxruntime.lib as part of NeuralNote repo's build scripts adding a lot more build time (pros: seamless build, cons: much longer build time)
  3. Investigate what happens if we turn off LTO flags such as /GL and /LTCG.
  4. Get rid of onnxruntime altogether. But I'll leave that to you to detail what it entails in a separate issue.

from neuralnote.

olilarkin avatar olilarkin commented on May 30, 2024

If you use github actions and do your build in the cloud, you can cache the ort-builder output so it doesn't take a long time to build if you didn't change the model. This is of course a bit annoying for local builds. Or just say it requires VS2022?

from neuralnote.

trirpi avatar trirpi commented on May 30, 2024

Still having this problem currently on Windows. Any clue on how to build onnxruntime.lib yourself?

Would it suffice to follow these onnxruntime inferencing build instructions from within the ThirdParty directory before running build.bat?

from neuralnote.

trirpi avatar trirpi commented on May 30, 2024

Oh I see, didn't notice that part of the README was related to this issue. I did follow it but seems like I missed an error.

Had to install python 3.10 because the specific requirements.txt versions are not available anymore in 3.11 and had to update cmake from version 3.23 to the latest. Not sure if it was relevant but I also executed everything from the developer command prompt for VS 2022.

Now it builds, thanks!

from neuralnote.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.