Comments (4)
Just to chime in I can say that we don't experience this issue. For us calling CefBrowserHost::WasResized
triggers (at some later point) a call to OnAcceleratedPaint
with a new shared_handle
. Much like the example application we then check whether the new one matches our cached one and recreate the texture (with the new size) if it doesn't.
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That's weird - what flags are you using in your CefApp::OnBeforeCommandLineProcessing? It might also be something else we're doing is conflicting with this... 😕
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disable-gpu-vsync
is the only one we're using at the moment. It shows the same behavior regardless if I include that one or not though.
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Ah, thanks! We had in-process-gpu
in there due to a prior accelerated rendering patch, which seems to conflict with disable-gpu-vsync
being used at the same time.
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Related Issues (20)
- Background not rendering, Blue Background instead HOT 32
- Some time the render things don't display HOT 11
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- Could the D3D11 be replace by OpenGL or other Graphics API?
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- Key Event and Typing on OSR MIXER HOT 3
- WPF .NET - texture is flipped and upside down HOT 4
- Please update for the latest CEF release(with a new Viz feature) HOT 2
- Building with visual studio 2019 HOT 1
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- how to transprancy the background ? HOT 2
- OnAcceleratedPaint seems to be called before the buffer is rendered to HOT 4
- Video elements only shows first frame HOT 7
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- Conflicting documentation for shared_texture_sync_key HOT 2
- Delaying texture copy creates flicker HOT 3
- CefSettings members have no effect HOT 2
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