Comments (6)
Is the target framework the same for all projects?
MemoryPack is not compatible with netstandard2.1 and net7.
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All these libs are dual-targeted, and have passed compiling before MemoryPackUnionFormatter was introduced, that proves not possibly the case of incompatibility.
And please note the case in my descrption after "However,...", in that case the program is successfully compiled, only throws expception on Type missing, as also proves no problem of incompatibility.
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Sorry, it's a bit tough to read, can you give me a reproduction repo?
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https://github.com/xiaoyuvax/MemoryPackUnionFormatterRepro.git
compile the Server project u'll see the error.
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i suddenly found it's possibly because of the LangVersion not compatible
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Confirmed: the server used LangVersion=9.0 , it is not qualified to compile , set it to 11.0, compile passed!
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Related Issues (20)
- Add pragma warning disable CS0618 to MemoryPackGenerator.Emitter.cs HOT 1
- MinimalApi Support HOT 1
- Error when using -langversion:preview in Unity 2023.2.16f1
- Infinite loop in BrotliEncoder HOT 2
- Deserialization fails/misses readonly collection properties
- SerializationException: Sequence reached end, cannot provide more buffer HOT 2
- generator not work on other class
- Any hope for supporting netstandard2.0? HOT 1
- Serialize in Roslyn. HOT 5
- How do I use MemoryPack inside a source generator? HOT 2
- Support for signalR HOT 3
- [Unity 6 Beta] "~MemoryPack.Generator.dll' will not be loaded... HOT 1
- Can't Install With githubUrl in Unity HOT 6
- error cs0111, cs0579 HOT 2
- Unity Compile Error After Install MemoryPack.UnityShims
- How to define custom collection with shared property member HOT 1
- Is it possible to serialize a collection with IConvertible as keys?
- Can i get some help understanding the results of this benchmark ?
- Is it possible to utilise MemoryPack to compare serialized data of the same type?
- [Question] Why are unions only supported for class and not struct, and is there a work around?
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