Sherphy_Lan's Projects
Two-dimensional, realtime, interactive simulation of earth's troposphere.
30天自制C++服务器,包含教程和源代码
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A modular destruction SDK designed for performance and flexibility, replacing APEX destruction
一起来做题!
Slava Ukraini in Sherphy World
hexo写的征服战报
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
EAAssert is a simple and lightweight assert technology.
EABase is a small set of header files that define platform-independent data types and platform feature macros.
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and simple usage.
EAThread implements a unified cross-platform interface for multithreaded programming.
FluidSimulation
A repository of Game Physics paper、books and some learning notes
games103的作业,欢迎交流讨论,还请尽量别直接拿走。
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
OpenGL Mathematics (GLM)
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Godot Engine – Multi-platform 2D and 3D game engine
GTA V Source Code Build Tutorial with an extra additions!
Implementation of Segnet, FCN, UNet , PSPNet and other models in Keras.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Intel® Implicit SPMD Program Compiler
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
A tiny JSON library for C++11.
Linux kernel source tree
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.