Comments (4)
What you want to achieve exactly?
There is an undocumented feature called ScreenBuffer in Terminal-kit.
Basically, it's like sprite for the terminal.
There is a ScreenBuffer demo shipped with the lib: demo/spaceship.js.
It's well optimized, as you can see: it only writes the part that changed.
Tell me if this is what you need.
I will document ScreenBuffer when I will be 100% sure of its API, its name, and so on.
from terminal-kit.
I am mostly just trying out things. My current focus is on trying to paint as much frames as possible, I've seen things like movie players with ascii symbols. I don't actually want that, I think at first I will do some kind of a silly game.
This ScreenBuffer sounds exactly what I need, I will try it out and report back. Thanks. (The changing api is not a problem because I am just experimenting right now :) )
from terminal-kit.
If you want to do a little game, have a look at LeetEd (leet editor), it is a little tool (still in alpha) that can produce ASCII sprite with colors and all. It can save them and terminal-kit can load them. I don't have time to improve LeetEd right now, but it should be good enough for a little game!
You should definitively have a look at the code of the spaceship demo, it was done using ScreenBuffer and LeetEd ;)
from terminal-kit.
I have updated the README.md of LeetEd, the keys and their actions are now listed ;)
from terminal-kit.
Related Issues (20)
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- Unable to bundle code with dependencies HOT 5
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from terminal-kit.