Comments (7)
This plug-in is still in the development stage, and no detailed access documentation has been provided for the time being. If you are interested in improving this plugin together, you can join us.
from unrealcsharp.
When you first use this plugin, you should follow the instructions in the image to generate a C # project.
from unrealcsharp.
I get the same result.
from unrealcsharp.
Comment out the function body and try again.
from unrealcsharp.
After commenting out the loop, now when I press play, the editor closes without any error message.
from unrealcsharp.
I get a problem, the GetCompileTool function does not return any result even though vswhere.exe is not null. The while loop does not iterate and the Result variable is empty. This occurs even if the vswhere.exe command is executed correctly in a terminal.
I have verified that vswhere.exe is installed on my system and that the parameters for the vswhere.exe command are correct. I have also verified that the access rights are sufficient to execute vswhere.exe.
I have added debugging messages to understand the problem, but I have not been able to find the cause of the problem.
from unrealcsharp.
I just refer to the following two links, are you using vs2019.
from unrealcsharp.
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from unrealcsharp.