Comments (5)
I believe the error points to here
I don't have an iOS device to build test for it, could you try removing this line, or delete everything inside function DoClipTestToTargetAlphaValue(), see if it compiles correctly?
from unityurptoonlitshaderexample.
Yes. It is working fine after commenting that line out.
from unityurptoonlitshaderexample.
thanks, now I have an idea how to solve it, don't close this issue.
from unityurptoonlitshaderexample.
I have updated the shader
-SimpleURPToonLitOutlineExample_Shared.hlsl
it should compile correctly on iOS now.
If it is solved, you can close this issue.
If not, you could tell me about the new situation here, thanks.
from unityurptoonlitshaderexample.
Thank you.
from unityurptoonlitshaderexample.
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