Colby Terry's Projects
My senior project in high school where I made a game engine using DirectX 9.
Learning to build a simple, 2D, game engine leveraging SDL.
Simple app for the "roulette" game type in Among Us.
Because Dantz told me to.
Big Time Gamer
My personal website.
Literally nothing.
A Discord bot for fetching photos from Tumblr.
Building an "MMO" live on Twitch dot Television
Building an "MMO" live on Twitch dot Television.
a simple cross-platform game framework made in C# dotnet core
C# port of tiny_link for the purpose of practice and testing out the Foster framework.
Because whoever stumbles upon this asks the REAL question.
https://twitter.com/LukeWillAU/status/1005380915453837313
Axios mock for Jest
Simple YouTube-driven "karaoke" app.
Recreation of the fishing minigame in Link's Awakening in GameMaker Studio 2.
Work along repository for @Laracasts' Larabook series.
A bare-bones web interface for running and managing a Minecraft Server.
MonoGame port of Celeste (Classic/PICO-8) for funsies.
A way for your audience to request music for you to perform during your stream!
Decompilation of The Legend of Zelda: Ocarina of Time
A Zelda fan game for the purpose of learning Unity. Inspired by Team Dekunutz.
Example of using palette swapping on a spritesheet in Phaser 3.
A simple puzzle game written in GameMaker Studio 2.