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ruby_connect's Issues

add_player

when a player joins a game, the Game instance needs to be able to add them to the game
some finer points:

  • only 2 discreet players in a game
  • players do not change once instantiated

Ability to build a new game board

When I play a game of ruby_connect
I want to start with an empty board
So I can make my first move

  • Only the representation / data structure.

Initial app requirements / specs

Ruby Connect Four :)

Play connect four via SMS

  1. Board - Figure out game layout.
    • Designate different spaces on the board.
  2. Circles - Game pieces.
    • Ability to move game pieces.
    • Figure out GUI / Color changes.
  3. Users
    • Assign player to game
    • Distinguishing turns
    • User game history
    • Consolidating the different devices?
  4. Phones - sign_in??
    • Authentication
  5. Game logic!!
    • Decide who wins
    • is_valid_move?
    • who goes first?
    • Victory fan fare!
  6. AI - (integration potential)
  7. API Design
  8. Twilio integration
  9. Multiple interfaces
    • SMS
    • Web Layer
    • CLI
  10. TDD Project

Game ID

Game class needs an ID attribute
It also needs a find_by_id class method.

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