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EternalLaughter avatar EternalLaughter commented on June 2, 2024

I can confirm the issue, the mount option is not there, just after unmounting the horse.
The option to mount re-appears in the UI after a couple turns or movement it seems like, not quite sure what actions makes it re-appear.

from cataclysm-dda.

Amnestasia avatar Amnestasia commented on June 2, 2024

A quick test yields the same results. After unmounting the horse, the option to remount will not appear until the horse moves from the tile they were dismounted from.

from cataclysm-dda.

RenechCDDA avatar RenechCDDA commented on June 2, 2024

It's failing the can_mount check here:

if( z.has_flag( mon_flag_PET_MOUNTABLE ) && player_character.can_mount( z ) ) {
amenu.addentry( mount, true, 'r', _( "Mount %s" ), pet_name );

Why? Because it has the controlled effect, which we can see through our brand new monster debug menu.
image

Hm, seems that it's on purpose?

critter->add_effect( effect_controlled, 5_turns );

It predates the split from player<--->character. Not sure what it's accomplishing.

from cataclysm-dda.

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