Comments (2)
Hmm would recursive actually be faster? I did a quick test and it seems to be slower. Not trying to sound like a downer or rude, but maybe there is a different method that could further speed up the processing but I don't think that this is it...
Code:
https://github.com/ScorpionInc/Godot-GDSandbox/blob/main/IterativeVsRecursiveTest.gd
from voxel-core.
Hmm, you have a point, it's not always that recursion improves performance; I've implemented both the iterative and recursive method for greedy meshing, would be be good to run some benchmarks as you did. Either way, I'll look into exploring more options to improve performance 👍
from voxel-core.
Related Issues (20)
- Unable to load addon script from path with Zylann's godot_voxel module build HOT 2
- Color picker, isn't working HOT 3
- Document methods in the wiki HOT 1
- Ability to select, move, copy and paste voxelobject voxels and areas HOT 1
- Feature Request: Import multiple objects from complex MagicaVoxel File HOT 1
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