Comments (2)
I think this is because city happiness is actual a float, not an integer. In CTP1 this was explicit in the interface, but even though the CTP2 interface shows whole values, this doesn't accurately reflect the game state. I'm not sure about all happiness factors, but I believe war discontent and pollution both are typically not integers.
It might be worthwhile to bring back the floating point interface or multiply by 10.
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Thanks @jacobgruber for that pointer. That could well be the reason.
Perhaps listing Percentages (*100) in the Happiness list might even be better.
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Related Issues (20)
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