ciro-unity Goto Github PK
Name: Ciro Continisio
Type: User
Company: Unity Technologies
Bio: Head of Creator Advocacy for Games @ Unity Technologies
Location: Copenhagen, Denmark
Blog: www.unity3d.com
Name: Ciro Continisio
Type: User
Company: Unity Technologies
Bio: Head of Creator Advocacy for Games @ Unity Technologies
Location: Copenhagen, Denmark
Blog: www.unity3d.com
Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
Small demo of some various uses of Cinemachine
Small demo project from the Unity Creator Advocate team. Notable features: scripting of Timeline, Cinemachine, Post-processing effects, ScriptableObjects.
Mini game made mainly with DOTS
A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021
Global Game Jam 2019 - Let's Block a House
A collection of useful .gitignore templates
Unity Open Project #1: Action-adventure
Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders
Public release of the Unity Royale project. All of the assets are redistributable.
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The Web framework for perfectionists with deadlines.
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Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
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Open source projects and samples from Microsoft.
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Data-Driven Documents codes.
China tencent open source team.